One of the core problems of Twitter with regards to trolling and bullying, is that all users are created equally. While the various follow, filter and block features allow you to craft the version of the Twitter feed that you want to see, it doesn’t stop someone from spreading misinformation about you, spreading actual information […]Read more "How Dungeons & Dragons Can Help Twitter Fight Trolls"
These are four roles to play in the lightweight mesh concept I have been hacking on, under the name Gilgamesh. The roles are Leader, Lurker, Repeater and Notary. The goal is to provide varying levels of risk, find ways to extend the range of message distribution, and to add a layer of reputation and verification […]Read more "Thoughts on Four Mesh-y Roles"
In the last week, I experienced two completely opposite reactions, from two different partner organizations, to what was nearly the same discussion about how to proceed with the research and design of a mobile solution for a real-world human rights and internet freedom context. I wanted to reflect on these here, as I prepare to […]Read more "Engaging in Process over Product with Software for Social Change"
I’ve been thinking about some ways to improve a user’s understand or perception of what an app or service does or does not provide in the way of security, privacy or protection. This work is inspired by other efforts, including Mozilla’s Privacy Icons and the television and video game labeling standards. I think it is time […]Read more "Mobile Security Audit Icons v1"
News from my work on The Guardian Project: Nathan Freitas will be on a panel at the 2nd annual Open Video Conference in New York this Friday and Saturday. He will be on the panel entitled “Cameras Everywhere” led by our partners at Witness, on Saturday at 3pm. Summary: Cameras Everywhere: Human Rights and Web Video – (2:45 […]Read more "Another Excellent Event: Open Video Conference, This Week in NYC"